Download Archive

If for some reason you need an old version of the game, you can find it on this page. The old startup page describes the startup procedure for versions prior to the August 2006 build, when the unified startup UI described on the main startup page became available.


August 18, 2006 build

Changes for this version: new unified startup UI.

ddhl-20060818.jar


June 9, 2006 build

Changes for this version: scoring metrics and effects of some proposals have been adjusted for better game balance.

client-20060609.jar
server-20060609.jar
reviewer-20060609.jar
observer-20060609.jar
spm-netless-20060609.jar
bots-netless-20060609.jar


February 28, 2006 build

Changes for this version: information about scores in briefings now presented using nifty BAR CHARTS instead of confusing numbers.

client-20060228.jar
server-20060228.jar
reviewer-20060228.jar
observer-20060228.jar
spm-netless-20060228.jar


February 24, 2006 build

Changes for this version: "Extra votes" button deactivated when no favors left. Final briefing window has a "save" button that will write the briefing to a file. Hazard score calculations tweaked. Added cost information to help files. Minor text changes here and there.

client-20060224.jar
server-20060224.jar
reviewer-20060224.jar
observer-20060224.jar


January 6, 2006 build

Changes for this version: program now uses a single window, which gets rid of the strange vanishing/reappearing effects. Added images for all three scenarios and credits/copyright info.

client-20060106.jar
server-20060106.jar
reviewer-20060106.jar
observer-20060106.jar
spm-netless-20060106.jar


Jarfile Descriptions

client/server: Older versions of the game had separate client and server (aka student and instructor) jarfiles for hosting and playing the game, respectively.

reviewer: This program lets you review the final debriefing from a game after it is finished.
To run it: java -jar reviewer-version.jar filename.xml

observer: This is a non-playing client that an instructor can use to watch a game.

spm-netless: This is a special build that runs in single-player mode and will run without a working net connection. See the page on using Single-Player Mode for more details.

bots-netless: This is a special build that will run without a working net connection. It starts the game with a single human player and three robot players. Used mostly for demos and debugging.