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java.lang.Objectdd.ui.GameSupport
dd.hurricane.Main
dd.hurricane.StartlessMain
This is an extension of the DLUG (@link Main) class that overrides the availableGames() and refreshGameList() functions to do nothing instead of their usual functions. This goes with the new startup code, which handles the bits usuallyhandled here.
Field Summary |
Fields inherited from class dd.hurricane.Main |
amendButton, briefingPanel, buttons, chatPanel, chooseGame, controlManager, controlPanel, currentProposalView, gameRoot, gameRunning, hazardYellow, helpPanel, imageCache, infoPanel, luColorNames, luColors, luNames, main, mainWindow, mapView, metrics, myNumber, netClient, notifyBox, notifying, opinionCancelButton, opinionMaybeButton, opinionNoButton, opinionYesButton, pauseMessage, pauseWindow, pendingAmendment, proposalList, proposalListPane, propViz, requestedRole, retractButton, roleNames, selectedProposal, showViz, singlePlayerMode, splash, state, statusBar, swap, useServiceDiscovery, votePanel, waitMessage |
Constructor Summary | |
StartlessMain()
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Method Summary | |
void |
availableGames(java.lang.String[] gameList)
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static void |
main(java.lang.String[] args)
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void |
refreshGameList()
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Methods inherited from class dd.ui.GameSupport |
cacheImages, centerWindow, createImageIcon, emptyImageIcon, getImage, sizeCols |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public StartlessMain()
Method Detail |
public void availableGames(java.lang.String[] gameList)
availableGames
in interface DLUGUI
availableGames
in class Main
public void refreshGameList()
refreshGameList
in interface GUIEvents
refreshGameList
in class Main
public static void main(java.lang.String[] args)
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