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java.lang.Objectdd.sim.SimObject
dd.sim.Proposal
dd.hurricane.proposals.turn2.Monitor
dd.hurricane.proposals.turn3.Monitor3
See turn 2 Ecological Monitor
Field Summary |
Fields inherited from class dd.sim.Proposal |
costTable, MAYBE_PHRASE, OPPOSE, OPPOSE_PHRASE, STATUS_AUTOFAIL, STATUS_FAILED, STATUS_INFORMATIONAL, STATUS_KEY, STATUS_NEW, STATUS_PASSED, STATUS_PLAYED, STATUS_UNPICKED, STATUS_WITHDRAWN, SUPPORT, SUPPORT_PHRASE |
Fields inherited from class dd.sim.SimObject |
attributes |
Constructor Summary | |
Monitor3()
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Method Summary | |
void |
enact(GameRoot root,
java.util.Random rng)
Adds a +0.1 ecology bonus; no other effect at the moment. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public Monitor3()
Method Detail |
public void enact(GameRoot root, java.util.Random rng)
Monitor
enact
in class Monitor
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