dd.ui
Class ChooseGame
java.lang.Object
dd.ui.ChooseGame
- Direct Known Subclasses:
- ChooseGameToObserve
- public class ChooseGame
- extends java.lang.Object
Interface for choosing a game. When the client connects to a server,
the client needs to either join a game currently in progress or create
a new game. This provides an interface for that choice.
- Author:
- Eric Scharff
Field Summary |
protected GUIEvents |
dlug
|
protected javax.swing.JFrame |
f
|
protected java.lang.String[] |
games
|
protected javax.swing.JTree |
gameTree
|
protected javax.swing.tree.DefaultTreeModel |
gameTreeModel
|
protected javax.swing.Timer |
refreshList
|
protected javax.swing.tree.DefaultMutableTreeNode |
top
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
games
protected java.lang.String[] games
gameTree
protected javax.swing.JTree gameTree
f
protected javax.swing.JFrame f
dlug
protected GUIEvents dlug
refreshList
protected javax.swing.Timer refreshList
gameTreeModel
protected javax.swing.tree.DefaultTreeModel gameTreeModel
top
protected javax.swing.tree.DefaultMutableTreeNode top
ChooseGame
public ChooseGame(GUIEvents target,
java.lang.String[] games)
doJoinButton
public void doJoinButton()
setGameList
public void setGameList(java.lang.String[] gameList)
close
public void close()